How to use PloppSL

Step by step
  1. Create a Plopp object by dragging one of the prepared images into the scene, or paint a new image in the painter and pump it up.
  2. Then exported the object by selecting it in the scene and pressing the export button on the top left of the object. The exported files (sculpture image and texture) are placed in the users documents folder.
    • Windows: My Documents\PloppSecondLife
    • Mac: Documents/PloppSecondLife
  3. Upload the images in SecondLife™.
  4. Convert a prim to a sculpture and apply the previously uploaded sculpt image and texture.
Tips & Tricks